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Download Doom Eternal PC Game 2020

Doom Eternal is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to Doom (2016), and the seventh game in the Doom series, it was released on March 20, 2020, for PlayStation 4, Stadia, Windows, and Xbox One, with a version for Nintendo Switch being released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X and Series S being released on June 29, 2021. Set some time after the events of the 2016 game, the story follows the Doom Slayer once again, on a mission to end Hell's consumption of Earth and foil the alien Maykrs' plans to exterminate humanity.

Download Doom Eternal PC Game 2020

Along with the single-player campaign, a multiplayer mode, Battlemode, was introduced. In this mode, players can either play as the Doom Slayer or as a demon, and fight until either the Doom Slayer defeats the demons, or vice versa. A horde mode was added in October 2021. The Ancient Gods, a two-part standalone campaign DLC set after the events of the main game, was released between October 2020 and March 2021.

The game is the first to be developed with the id Tech 7 engine. According to Stratton, the team aimed at making a "Doom universe", featuring larger and more varied locales, including "Hell on Earth", for players to explore.[12] Unlike its predecessor, id Software developed the game's multiplayer component in-house, as opposed to being outsourced to the previous game's multiplayer developer Certain Affinity,[13][14] with the goal of making the experience more "social" and "connected" with the single-player campaign. The team decided to remove the SnapMap mode and reassign its resource to develop post-launch campaign downloadable content.[15] While originally scheduled for a release on November 22, 2019, Doom Eternal's release was later pushed back to March 20, 2020, with a Nintendo Switch port coming at a later date, which on November 30 was revealed to be December 8, 2020.[16][17][18][19]

Aesthetically, the game aims at having a closer resemblance to the original Doom games, with the enemies' designs having been modified from those in the 2016 game to match the designs of the original games.[20] Additionally, the developers included the option to have a centered weapon view, which was traditional in the first two Doom games and was added as a post-release update to Doom 2016.[21] Games cited as influences on the gameplay include arcade-style action games such as Devil May Cry and Bayonetta as well as chess.[22] According to Martin, one facet they improved on was based on the controversy that arose from a video posted by Polygon of gameplay from the 2016 game. In that video, the person behind the gameplay did not appear to grasp some of the basic mechanics of Doom or even FPS gameplay, which led to some in the player community ridiculing the site.[23] Martin said their team studied that video and believed that the person controlling the game was struggling against the design of the game, and for Doom Eternal wanted to make sure it was playable by everyone and not just skilled players and took some of those design factors into account.[24] On August 6, 2020, Bethesda Softworks announced that next-gen versions for PlayStation 5 and Xbox Series X were also in development, with owners of the existing PS4 and Xbox One versions of the game being able to upgrade to the next-gen versions of the game at no additional cost.[25]

The soundtrack was released for download on April 19, 2020, for buyers of the collector's edition.[32] In the hours following the soundtrack's release, fans noticed differences between the soundtrack album and the music in the game, such as the large amount of compression on the track "BFG Division 2020" compared to the 2016 version.[33] Gordon confirmed on Twitter that he only mixed a small number of the tracks, such as "Meathook" and "Command and Control". Metadata suggests that most of the soundtrack was mixed by Chad Mossholder, id's audio director.[33][34] Given his experiences working on the game,[35] Gordon stated that he doubted he would work with id again.[36]

In May 2020, Marty Stratton released a statement on Reddit, saying that Gordon was given extensive time to mix the tracks. According to Stratton, when Gordon did not complete the mixing before the soundtrack release deadline, Stratton suggested collaborating with Mossholder, which Gordon agreed to. Gordon sent Mossholder about 12 finished tracks. Mossholder mixed and edited the remaining songs together from in-game assets, which were more heavily compressed to compensate for the other in-game audio. Stratton later wrote that id would use a different composer in the future.[37]

The March 20, 2020, release date for Doom Eternal came to coincide with that of Nintendo's Animal Crossing: New Horizons. Due to the demand expected for both games, and in light of the COVID-19 pandemic, GameStop decided to begin selling Doom Eternal one day earlier, on the 19th, to minimize crowding.[43][44] The stark contrast in tone between both games, combined with them being released on the same day, prompted fans of both series to celebrate the coincidence by creating light-hearted crossover art featuring the Doomguy and Animal Crossing's Isabelle as "best friends".[45][46]

On May 8, 2020, two screenshots were published in the game's Twitter account, teasing scenes from the upcoming first story DLC.[48] On August 7, 2020, a teaser trailer for the first part of the campaign DLC was released.[49] In the teaser, the name of the DLC, to be released in two parts, was revealed to be The Ancient Gods and a date was set for a full trailer for Part One to be released on August 27, 2020, during the first night of Gamescom. In said trailer, the release date for the first expansion was revealed as October 20, 2020.[50]

On its initial release, the version of the game offered via the Bethesda Launcher appeared to have been intended to ship with the Denuvo digital rights management (DRM) protection software, but it was not set up properly, leaving the game DRM-free.[18] However, this was patched soon afterwards. Also, on May 14, 2020, the game was patched on Windows to include Denuvo anti-cheat technology, which operates by installing a kernel-mode driver.[69] Some were concerned this would open up their computers to security vulnerabilities, while others claimed performance losses caused by the patch. This led users to review bomb the game on Steam over the decision.[70] On May 20, id went on record stating that they would remove Denuvo anti-cheat upon the game's next patch due the following week, and would re-evaluate how they would implement anti-cheating measures in the game.[71] The following week, the anti-cheat software was confirmed to be removed from the game.[72]

Doom Eternal was nominated for "Most Wanted Game" at the 2018 Golden Joystick Awards.[76] At Game Critics Awards 2019, the game won the awards for Best PC Game and Best Action Game.[77] It was also nominated for Game of the Year along with four other awards at the 2020 Game Awards, including Best Action Game, Best Score and Music, and Best Audio Design.[78]

In North America, the game was the sixth-best-selling game of March 2020, though this does not include digital sales.[83] SuperData estimated that, as of March 2020, the game had sold 3 million digital copies worldwide, beating 2016's Doom's 957,000 units of launch month sales. This made Eternal the fourth-highest-grossing console game of March 2020.[84]

Doom was a highly successful game series launched in 2016. Now after four years, we are here with Doom Eternal which is a sequel to Doom. This is the fifth installment in the Doom series that is recently launched on 20th March 2020. 041b061a72

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